AMD release new GPU Shader Analyser and Compressonator

AMD recently released new versions of GPU Shader Analyser and The Compressonator, adding DirectX 10 support to both, and more.
For GPU Shader Analyser, that means support for R6-series hardware targets and SM4 shaders, and for The Compressonator (and the supporting Compress library) that means support for the block compressed (BCx) and other D3D10-specific surface formats.
There's also support for OpenGL shaders, if Direct3D isn't your thing.
You can get GPUSA and The Compressonator from ati.amd.com/developer.
For GPU Shader Analyser, that means support for R6-series hardware targets and SM4 shaders, and for The Compressonator (and the supporting Compress library) that means support for the block compressed (BCx) and other D3D10-specific surface formats.
There's also support for OpenGL shaders, if Direct3D isn't your thing.
You can get GPUSA and The Compressonator from ati.amd.com/developer.
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amd ± developer, tools, gpu, shader, analyzer, analyser
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