G70: NVIDIA GeForce 7800 GTX Review - Page 5 
					
						Published on 22nd Jun 2005, written by Dave Baumann for Consumer Graphics - Last updated: 20th Jul 2007 
					
					
                    
					 
	
		
			 
				
				Test Setup 
				For the purposes of testing the GeForce 7800 GTX we'll compare it against NVIDIA's previous high end board, the GeForce 6800 Ultra, to see how the architectural changes improves the performance. We also have two of both the 7800 GTX and 6800 Ultra's and so we'll also be comparing the SLI performance relative to one another.
				
					
						
							
								
									Test Systems 
 
							 
							
								CPU 
								 AMD Athlon 64 FX-55 
										 
							 
							
								Motherboard 
								 ASUS A8N-SLI Deluxe  (nForce4 SLI) 
										 
							 
							
								Chipset Drivers 
								NVIDIA nForce4 Standalone Kit 6.53 
							 
							
								RAM 
								1GB (2x512MB) PC3200 DDR400 RAM (OCZ Platinum Rev 2) 
							 
							
								Network 
								Integrated 
							 
							
								PSU 
								 600W Enermax Noisetaker  
							 
							
								Video 
								NVIDIA GeForce 7800 GTX 256MB 
								NVIDIA GeForce 6800 Ultra 256MB 
							 
							
								Video Drivers 
								Forceware 77.62 
							 
							
								OS 
								Windows XP Professional SP2 
							 
							
								DirectX Runtime 
								DirectX9.0c 
							 
						 
					
					
					
						
							
								
									Benchmarks 
 
							 
							
								 Fill-Rate Benchmark 
								 Various Tests used 
									1024x768x32 
							 
							
								 D3D RightMark  
								Multi-Texture Test 
									256x256 Texture Size 
									VS1.1, Fixed Function Pixel Pipeline 
									Bilinear Filtering 
									1024x768 Resolution 
							 
							
								Geometry Test 
									High Geometry Profile 
									Difuse + Specular Lighting Profile 
									Windowed 
							 
							
								Pixel Shader tests 
									Arithmetic Operation 
									1024x768 Resolution 
							 
							
								 ShaderMark  
								V2.1 
									1024x768 Resolution 
									Default Settings 
							 
							
								GL_Reme  
								1024x768 Resolution 
							 
						 
					
					
					
						
							
								
									Games Benchmarks - DirectX 
 
							 
							
								Unreal Tournament 2004 
								Firingsquad  Custom Demo used 
									Full Detail Settings 
									3323 Patch 
									Application Anisotropic Filtering 
										Control Panel FSAA  
							 
							
								Splinter Cell: Chaos Theory 
								 Lighthouse Timedemo 
									European Full Retail Version 
									V1.01 Patch 
									Settings as per  benchmark guide  
									Application Anisotropic Filtering 
										Application FSAA  
							 
							
								 Far Cry 
								 Custom Firingsquad demo 
									V1.31 
									"Very High" Graphics Settings 
									Highest Applicable Shader Model 
									Application Anisotropic Filtering 
										Application FSAA  
							 
							
								
									Half Life 2
 
								Internal Beyond3D Demo Recording 
									High Graphics Setting 
									Water Reflect All 
									"+r_fastzreject 1" 
									"-dxlevel 90" 
									Application Anisotropic Filtering 
										Application FSAA  
							 
							
								All games benchmarks using 32bit colour and 32bit textures (where applicable) 
							 
						 
					
					
					
						
							
								
									Games Benchmarks - OpenGL 
 
							 
							
								Doom 3: Resurrection of Evil 
								 Internal Beyond3D Demo Recording 
									Doom 3 Engine Version 1.2 
									High Quality Settings 
									Application Anisotropic Filtering 
										Application FSAA  
							 
							
								Doom 3 
								 Internal Beyond3D "Turkey Baster" Demo Recording 
									Version 1.2 
									Ultra Quality Settings 
									Application Anisotropic Filtering 
										Application FSAA  
							 
							
								All games benchmarks using 32bit colour and 32bit textures (where applicable) 
							 
						 
					
  
			  
		 
	 
                      
					
					
					
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																					Introduction, Overview    																																																																																																																																																																																																																																																																																																																																																																																																				G70 Architecture Changes    																																																																																																																																																																																																																																																																																																																																																																																																				The Chip    																																																																																																																																																																																																																																																																																																																																																																																																				The Board    																																																																																																																																																																																																																																																																																																																																																																																																				Test Setup    																																																																																																																																																																																																																																																																																																																																																																																																				Image Quality    																																																																																																																																																																																																																																																																																																																																																																																																				Benchmarks - Theoretical Rates, Fill Rates    																																																																																																																																																																																																																																																																																																																																																																																																				-- Z Rejection Performance, Stencil Performance    																																																																																																																																																																																																																																																																																																																																																																																																				-- Geometry Performance    																																																																																																																																																																																																																																																																																																																																																																																																				-- Pixel Shader Performance    																																																																																																																																																																																																																																																																																																																																																																																																				Games Benchmarks - DirectX - UT2004    																																																																																																																																																																																																																																																																																																																																																																																																				-- Far Cry    																																																																																																																																																																																																																																																																																																																																																																																																				-- Far Cry - HDR    																																																																																																																																																																																																																																																																																																																																																																																																				-- Splinter Cell: Chaos Theory    																																																																																																																																																																																																																																																																																																																																																																																																				-- Splinter Cell: Chaos Theory HDR    																																																																																																																																																																																																																																																																																																																																																																																																				-- Half Life 2    																																																																																																																																																																																																																																																																																																																																																																																																				Games Benchmarks - OpenGL - Doom 3: Resurrection of Evil    																																																																																																																																																																																																																																																																																																																																																																																																				-- Doom 3 "Turkey Baster"    																																																																																																																																																																																																																																																																																																																																																																																																				Anisotropic Filtering and FSAA Performance    																																																																																																																																																																																																																																																																																																																																																																																																				Overclocking    																																																																																																																																																																																																																																																																																																																																																																																																				Video Decoding CPU Utilisation    																																																																																																																																																																																																																																																																																																																																																																																																				PCI Express Interface Performance    																																																																																																																																																																																																																																																																																																																																																																																																				Power, Heat & Noise    																																																																																																																																																																																																																																																																																																																																																																																																				Conclusion