PhysX87, ancient tragedy in 5 acts by RWT

Wednesday 07th July 2010, 11:34:00 AM, written by Alex Voicu

Our friend David Kanter has been up to considerable mischief over at RealWorldTech, with the result being a rather novel and in-depth(he actually does profiling work!) look at one of the most volatile topics in recent history, NVIDIA's PhysX. Depending on where you sit, the evidence presented can either be damning (if your undies are red), completely expected and logical (green underwear is so nice, isn't it) or simply interesting and thought inducing (all the rest of us uncolorful chaps).

Putting it bluntly, it would appear that the CPU implementation of PhysX is somewhat attrocious(seriously, no SIMD use and not even a trace of multi-threading is rather poor form). Practically though, this should come as no surprise - business is business after all. There's a lot more to discuss obviously, but we'd rather not steal David's hard earned bread and butter, so we'll just direct you to his investigative piece. Enjoy your read!

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