Test Setup

Test Systems

CPU Intel Pentium4 3GHz
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Motherboard DFI Lanparty PRO875
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RAM 512MB (2x256MB) PC3200 DDR400 RAM (Corsair XMS3200LL)
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Network Integrated
Video ATI Radeon X800 XT Platinum Edition 256MB
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ATI Radeon X800 PRO 256MB
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ATI Radeon 9800 PRO 256MB
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ATI Radeon 9800 PRO 128MB
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ATI Radediagram0 PRO 128MB
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Video Drivers CATALYST 4.5 (Beta)
8.01.3
OS Windows XP Professional SP1
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DirectX Runtime 9.0b

Benchmarks

3DMark2001SE Selected Benchmarks used
Default Configuration
3DMark03 Selected Benchmarks Used
Default Configuration
D3D RightMark Version 1.0.5.0, Beta 4
Selected Tests Used
GL_REME 1024x768
Marko Dolenc's Fillrate tester 1024x768
A8R8G8B8 Frame Buffer
 D24S8 Z Buffer

Games Benchmarks - DirectX

Unreal Tournament 2004 Full Detail Settings
Firingsquad Custom Demo used
* Application Anisotropic Filtering

Splinter Cell

European Full Retail Version
V1.2 Patch
Projector Shadows
Beyond3D "The Caspian Oil Refinery" Demo
* Control Panel Anisotropic Filtering

Tomb Raider: Angel of Darkness

TR:AoD Build 49
Custom Detail Settings
Custom Beyond3D demo
* Application Anisotropic Filtering

All games benchmarks using 32bit colour and 32bit textures (where applicable)

Games Benchmarks - OpenGL

Call of Duty Version 1.1
Geometric Detail High
Texture Detail High
24-bit Z-Buffer
Custom Firing Squad Demo
* Control Panel Anisotropic Filtering

Serious Sam: Second Encounter

Version 1.05
ExtremeGFX Add On used
Anisotropic Filtering Disabled, Trilinear Filtering Only
"The Pit" Custom Firing Squad Demo
* Application Anisotropic Filtering

All games benchmarks using 32bit colour and 32bit textures (where applicable)

Note: Due to the board being very new the drivers we are using here are not WHQL certified. They are, however, WHQL candidates and should be certified by the time the boards are available in retail.