Gamebryo’s Next Gen Engine Now Supports Wii™
Story by Farid - Thursday 13th September 2007, 07:07:00 AM
CALABASAS, Calif. (September 12, 2007) - Emergent Game Technologies today
announced the Wiiâ„¢ version of its highly-acclaimed next generation games engine,
Gamebryo. Already powering many of the industry's leading console and PC titles,
Gamebryo is optimized for accelerated cross-platform development on symmetric
and asymmetric multiprocessor and single processor systems. Designed to enable
teams to focus on their games and not on integrating complicated or poorly
documented tools, Gamebryo now gives developers of Wii titles a significant head
start by implementing numerous necessary development features that do not
typically come with standard SDKs.
"We are delighted to announce the Wii
port of our Gamebryo engine. With the success of Nintendo's Wii console catching
much of the industry off guard and offering fresh interactive features,
developers need new tools to be able to develop for multiple platforms that
offer vastly different capabilities and require different programming
techniques," said Geoffrey Selzer, CEO of Emergent. "We are committed to making
multiplatform development as painless as possible while still delivering
industry leading performance. Gamebryo for Wii simply sets a new standard for
middleware designed for this top selling platform. We are very proud to be part
of Nintendo's Third Party Tools program."
Emergent also recently
unveiled a significant upgrade to its Gamebryo games engine focused on
performance and feature enhancements for next-generation platforms. With the
release of Gamebryo 2.3, dramatic rendering results are now possible with
significantly fewer development resources required for
production.
Gamebryo is a powerful component of Emergent Elements, a
family of modular tools designed to give developers the flexibility and control
they need to create breakthrough gaming experiences.
Gamebryo has been
fully optimized for development on PLAYSTATION®3, Xbox 360™, and PC, and has
recently gained attention as the engine used in Bethesda Softworks'
record-breaking Xbox 360™, PLAYSTATION®3 and PC title, The Elder Scrolls IV:
Oblivion and on its upcoming Fallout 3 across the same platforms. Gamebryo is
also being used by EA-Mythic on its upcoming Warhammer Online: Age of Reckoning.
Gamebryo is a mature software product that ships with 3,500 pages of fully
indexed, searchable documentation. To date, Gamebryo has been used in more than
200 games titles ranging from massively multiplayer online games, high-end
retail games across multiple genres, and casual games.
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About Nintendo
The worldwide leader and innovator in the
creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan,
manufactures and markets hardware and software for its popular home and portable
video game systems. For more information about Nintendo, visit the company's Web
site at www.nintendo.com.
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Emergent: At the core of progressive game
development
Emergent Game Technologies provides flexible
technologies and services that give developers an unmatched range of integrated
capabilities for building, testing and managing games. These proven, stand-alone
solutions, known as Emergent Elements, include the award-winning Gamebryo game
engine used to create hit next-generation games for the PLAYSTATION®3, Xbox
360â„¢, and PC. Emergent Elements give developers the flexibility they need to
fuel creativity while reducing risk.
Emergent is headquartered in Calabasas, Calif., and has offices in Chapel Hill, NC, Austin, Texas and London. To learn more, visit http://www.emergent.net