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#1 | ||
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Senior Member
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Well, since no one seems to want to start it: Here it is, the
Catalyst 12.11 Beta-glory-thread. For starters: http://www.pcgameshardware.de/AMD-Ra...eld-3-1031558/ +~33ish % in BF3 + a few percent in Dirt Showdown and the driver finally supports Supersample-AA in OpenGL, which basically takes away one of the last things to chose a Geforce over a Radeon for some people. Unfortunately, the LoD does not get automatically adjusted, so the resulting image is not as crisp as it could be, but we'd need something for X-Mas, don't we? Oh, and the shadow-issue that crept up in Skyrim in 12.9 Beta has not been fixed. Fortunately, this only affects Tahiti-ASICs and can be circumvented for the time being by switching shadows to "high" (coming from "very high" where the bug occurs). The driver has not yet been made publicly available, the newest version I've seen is "beta3" - the links floating around are for beta1, which has a rather nasty bug, that sometimes creeps up in BF3. The official site should be this one once it's up: http://support.amd.com/us/kbarticles...etadriver.aspx More views on the driver: http://ht4u.net/reviews/2012/never_s...n_und_treiber/ http://pcper.com/reviews/Graphics-Ca...rmance-Testing http://www.computerbase.de/artikel/g...st-12.11-beta/ Quote:
A couple of days later: Beta8 is out http://techreport.com/news/23918/lat...-3-linux#metal DL and release notes can be found as usual: http://support.amd.com/us/kbarticles...etadriver.aspx Quote:
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English is not my native tongue. Before flaming please consider the possiblity that I did not mean to say what you might have read from my posts. Work| RecreationWarning! This posting may contain unhealthy doses of gross humor, sarcastic remarks and exaggeration! Last edited by CarstenS; 04-Dec-2012 at 21:48. |
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#2 |
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Senior Member
Join Date: Feb 2004
Posts: 2,448
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AMD claimed on tech report at least that the big speedup on BF3 is limited to certain maps. In general it's closer to a 15% speedup or so.
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#3 |
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Senior Member
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Download is ready - same link as above:
http://www.pcgameshardware.de/AMD-Ra...eld-3-1031558/
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English is not my native tongue. Before flaming please consider the possiblity that I did not mean to say what you might have read from my posts. Work| RecreationWarning! This posting may contain unhealthy doses of gross humor, sarcastic remarks and exaggeration! |
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#4 | |
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Member
Join Date: Jun 2008
Location: Torquay, UK
Posts: 913
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Quote:
Just had a play on few maps and all of them locked to 60FPS @1920x1200 (7970 1050MHz/1425MHz) |
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#5 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,507
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Well done Amd, with the SS in ogl, wonder why its taken so long though if nv have had it for ages?
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#6 |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,519
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12.11 fixed my GPU utilization issue I had with 12.8/12.9 on my 7870, definitely noticing some performance improvements with a few titles as well.
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#7 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,956
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The driver download link has been updated with a newer release that fixes an issue for those wanting to play MoH:Warfighter under Crossfire.
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#8 |
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Member
Join Date: Mar 2012
Location: Switzerland
Posts: 661
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#9 |
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pifft
Join Date: Jun 2003
Location: oregon
Posts: 1,276
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12.11b4, and it is a lighter package.
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but but but.... dang |
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#10 |
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Member
Join Date: Mar 2012
Location: Switzerland
Posts: 661
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Ok thanks, i have miss it in the release note .
Anyway, a little bug i have just notice: Video setting > quality panel > 1st time after the install, when you use the cursor for go down to the lower part of the page, the higher part of the Catalyst control panel ( with Radeon logo ) is turning black, just change to another panel and go back, solve it ( and i have not get it then ) Last edited by lanek; 23-Oct-2012 at 18:14. |
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#11 |
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Member
Join Date: Jan 2008
Posts: 463
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I feel lucky...no idle clock bug...no jumping vddc when using PT...overclock stays the same...3DM11 scores additional 1000 pts...BF3 mp runs >60fps at ultra settings minus the MSAA....what more can i ask?.. yeah...game begging for sleeping dogs...can you help Dave?
ps. i came onboard the Tahiti quite late, when from Cat12.4 to 12.8 to 12.11b...could that helped me to avoid all those bugs i saw? |
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#12 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,507
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Looks like all may not be rosy back in amd driver land
http://www.ocaholic.ch/xoops/html/mo...l_lang=english
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#13 |
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Member
Join Date: Mar 2012
Location: Switzerland
Posts: 661
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#14 |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,519
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Yeah it seems to be tied to reference cards instead of custom solutions. Not sure why it required an article for a bug in a beta that they're aware of.
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#15 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,507
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back to the title SSAA available in opengl games,
Heres a list : http://en.wikipedia.org/wiki/List_of_OpenGL_programs
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#16 |
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Member
Join Date: Aug 2005
Posts: 277
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Anyone with Tahiti seeing funky looking shadows in BF3 with this driver? I only saw them from the air on Bandar Desert, they look quite similar to the buggy Skyrim shadows.
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#17 |
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Member
Join Date: Jan 2008
Posts: 463
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No idle clocks problem....HOWEVER..i got an unreported no-idle fan problem....i set custom fan profile with Trixx and it doesn't always apply....im getting either stuck high fan speed after i exited BF3 or my fan do not ramp up under load...please Dave help!
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#18 |
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Member
Join Date: Jun 2008
Location: Torquay, UK
Posts: 913
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@gongo
It works just fine for me with Afterburner in Win7 x64. No idle clock issue either. |
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#19 |
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Member
Join Date: Jan 2008
Posts: 463
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How is Afterburner...? It looks so much more bloated than Trixx...hence i chose to avoid it.
So it seems the idle bug is from connecting via the DVI port of the GPU...probably some timing issue....no solution for the fan profile bug still. Playing around with Tahiti...this chip loves memory bandwidth....every increase in memclk will increase my scores, not with Cayman which is very gpuclk dependent when people were saying AMD GPU had more memory bandwidth than necessary back then ...interesting as both ran my games at the same res 1920x1200p...same MSAA levels. |
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#20 |
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Member
Join Date: Mar 2012
Location: Switzerland
Posts: 661
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Could be strange when we are speaking about this driver who particulary boost BF3, but in reality i have not reinstall BF3 yet. i have do some clean of games i was less playing some weeks ago..
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#21 | |
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Member
Join Date: Jun 2008
Location: Torquay, UK
Posts: 913
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Quote:
AB had it's issues on few occasions connected to on screen monitoring and BF3 for instance where it caused crashes, but that's thing of the past. |
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#22 |
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Member
Join Date: Mar 2012
Location: Switzerland
Posts: 661
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Yes, i have not real preferences ..
MSI AB: - Graphics report ( allways usefull if you dont want check real time ) - OC features work right ( if not a specific problem happend ) - With the graphics report, you know immediately what happend when you apply a setting. or can check easely if the voltage and clock really ramp without having the need to get a monitoring open. - No ULPS disable automatic Trixx is simpler but just do the thing you ask it. But you get less real time infos. |
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#23 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,956
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The Cat 12.11b driver has been refreshed again to resolve the low clock bug that some were seeing.
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#24 |
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Beyond3d isn't defined yet
Join Date: Jan 2008
Location: New Zealand
Posts: 3,052
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Are there any signs they'll solve the problem whereby when you change input to the TV and then back to the PC the sound sometimes cuts out on HDMI?
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It all makes sense now: Gay marriage legalized on the same day as marijuana makes perfect biblical sense. Leviticus 20:13 "A man who lays with another man should be stoned". Our interpretation has been wrong all these years! |
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#25 | |
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Junior Member
Join Date: May 2007
Posts: 47
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Quote:
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