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Old 05-Jun-2011, 08:54   #1601
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But Infamous 2 hasn't received any update as of now ! It hasn't even been released yet !!!
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Old 05-Jun-2011, 10:20   #1602
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Yeah: http://www.neogaf.com/forum/showpost...postcount=7642
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Old 09-Nov-2011, 07:45   #1603
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As MTV would say in the 90´s...

Things just got real

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Because some ungrateful person leaked my metldr exploit files I will now be explaining how it actually works, see this as my ultimate release of all times for an ungrateful scene (and scenes in the future)
http://lan.st/showthread.php?p=22446
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Old 09-Nov-2011, 08:14   #1604
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It's more of a win for pirates and not homebrew if I understand it correctly unless they can somehow enable PS2 playback on no-BC PS3 consoles.

I'm still waiting for a good XBMC-type app for PS3, although Showtime is pretty good.
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Old 09-Nov-2011, 08:42   #1605
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Originally Posted by BadTB25 View Post
It's more of a win for pirates and not homebrew if I understand it correctly unless they can somehow enable PS2 playback on no-BC PS3 consoles.

I'm still waiting for a good XBMC-type app for PS3, although Showtime is pretty good.
I was too, for some time, until I realized it wasn't beneficial to have a mediaplayer software on it due to the heat and noise the PS3 creates. It's just much cheaper to have a small PC (Atom/ION chipset) with XBMC on it...

Sony had a lot of potential to make a very sleek mediaplayer out of the PS3 with its bruteforce power, but it doesn't seem like they were interested.


As for the news: Are PS3 being pirated or did Sony pretty much seal up the leaks it had since PSN was hacked? Of course, I'm sure older games could be pirated - but since the update, that chance has been pretty much minimized, right?
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Old 09-Nov-2011, 08:49   #1606
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no body really know the real numbers until PS3 software just stop selling completely I think. We will see how this goes, and if PS3 is launching in early 13 or so, I think it won't suffer for far too long. Vita however need to keep piracy away as long as the PS3 had at least.
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Old 09-Nov-2011, 08:53   #1607
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Originally Posted by Gitaroo View Post
no body really know the real numbers until PS3 software just stop selling completely I think. We will see how this goes, and if PS3 is launching in early 13 or so, I think it won't suffer for far too long. Vita however need to keep piracy away as long as the PS3 had at least.
It wont be that bad, 360 has been besaught by piracy for ages and has managed to at least minimize it.

Unless there is something extra easy about piracy on PS3 I wouldn't know about or something.

Seems to me like piracy is somewhat containable on consoles. It's a cat and mouse game but eventually you make it difficult enough only the truly dedicated can be arsed. The other hedge of course is online.
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Old 09-Nov-2011, 15:15   #1608
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ya, and many publishers even sony started doing online pass, that means you got to pay somehow to play online.
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Old 14-Nov-2011, 05:08   #1609
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With the metldr exploit all (current) PS3's can run unsigned code on any firmware. Sony's software engineers must be quite anxious now, this isn't something that can be patched.

CFW 3.72+ can be expected shortly, along with large-scale piracy and (more) game hackers.
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Old 14-Nov-2011, 06:30   #1610
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reading at some forums, ppl seems to have calm down and think its not really as big of a deal, exploit being shown, but no one has the hardware that Math used and he was pissed that he said he won't share anything with anyone anymore because this exploit was never meant to be shown publicly. And his new msg

http://s1-02.twitpicproxy.com/photos.../446806616.jpg

"By the way, I won’t be posting keys, I won’t be posting dumps and I won’t be saying how it was done, time to work gentlemen."
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Old 09-Apr-2012, 20:02   #1611
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http://news.yahoo.com/blogs/technolo...163419621.html

Hmmm...I'm wondering about the feasibility and then that leads to legality.
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Old 23-Oct-2012, 12:12   #1612
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Another one, with LV0 key broken which should be unpluggable.
http://www.eurogamer.net/articles/di...the-final-hack
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Old 23-Oct-2012, 12:16   #1613
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You still can't install it on consoles with 3.60+ AFAIK, so it's not that bad for Sony I guess.
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Old 23-Oct-2012, 12:42   #1614
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The LV0 key should mean the platform is wide open. Hackers can decrypt and reverse-engineer official FWs, and challenge any security measures. A PS3 won't be able to tell if the firmware is official or not as, AFAIK, the only proof of officialness was the LV0 encryption.
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Old 23-Oct-2012, 13:05   #1615
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If that's the case then damn! Good and bad at the same, I think I will check out some homebrew this time around (missed 3.55 window)
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Old 23-Oct-2012, 13:30   #1616
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For now homebrew userbase will not increase... but discovery of those L0 keys is not a good thing for Sony.
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Old 23-Oct-2012, 14:51   #1617
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Quote:
Originally Posted by Shifty Geezer View Post
The LV0 key should mean the platform is wide open. Hackers can decrypt and reverse-engineer official FWs, and challenge any security measures. A PS3 won't be able to tell if the firmware is official or not as, AFAIK, the only proof of officialness was the LV0 encryption.
Yes decrypting is possible, but you still need private keys to sign a firmware and the only known is still the old one for 3.55 since Sony fixed their "epic fail" which made it possible to calculate it.
Without newer private keys you still can't install a CFW on PS3s with a higher version than 3.55.
All this new development does is, those still on 3.55 can now install a CFW much higher and play current games but that was already possible for most games even before the LV0 leak. Maybe it helps to find new exploits but for now that's it.
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Old 23-Oct-2012, 15:06   #1618
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Quote:
Originally Posted by CopyCat View Post
Yes decrypting is possible, but you still need private keys to sign a firmware and the only known is still the old one for 3.55 since Sony fixed their "epic fail" which made it possible to calculate it.
Without newer private keys you still can't install a CFW on PS3s with a higher version than 3.55.
All this new development does is, those still on 3.55 can now install a CFW much higher and play current games but that was already possible for most games even before the LV0 leak. Maybe it helps to find new exploits but for now that's it.
This is what I understood as well. Plus that for a brief period, PSN is available to the hacked boxes.
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Old 23-Oct-2012, 17:19   #1619
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also, for the pass year from the initial hack until now, many online games released in between especially all 1st party ones comes with online pass. Ppl have to think twice before they use hacks or cheats online. I heard hacked consoles can hide their console id, but this allow the publisher to band the online pass key instead of the system or ip. So cheaters will have to pay again if they get banned and want to play online. But Black Ops 2 doesn't have online pass like previous cod games I think.........

edit: just out of curiousity, is it possible to have new l0 keys for the new super slim model?
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Old 23-Oct-2012, 20:01   #1620
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Quote:
Originally Posted by Gitaroo View Post
also, for the pass year from the initial hack until now, many online games released in between especially all 1st party ones comes with online pass. Ppl have to think twice before they use hacks or cheats online. I heard hacked consoles can hide their console id, but this allow the publisher to band the online pass key instead of the system or ip. So cheaters will have to pay again if they get banned and want to play online. But Black Ops 2 doesn't have online pass like previous cod games I think.........

edit: just out of curiousity, is it possible to have new l0 keys for the new super slim model?
Sure you can have a new key for the slims, you`d need separate firmware updates then. But I think its too late of that, lv0 is burned into the CPU I think?
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Old 23-Oct-2012, 20:12   #1621
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not hard to do 2 different version of FW I guess, either check model automatically through PSN or 2 separate FW from their site. It just has to closed down all possible future exploit that current lv0 key might bring.
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Old 23-Oct-2012, 21:44   #1622
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Looks like new CFW's are bricking some consoles http://psx-scene.com/forums/content/...counting-2662/
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Old 23-Oct-2012, 23:21   #1623
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took a peek at neogaf, seems like there are multiple version of the cfw in work already. So there is no way that PSN can detect cfw at all now? I thought someone said before that there a rootkit or something that Sony implemented pass fw 3.56 that can the detect it. As long as this doesn't cause chaos on popular online game, I don't care. There are still many online games that doesn't require online pass.
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Old 23-Oct-2012, 23:48   #1624
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I suspect OP unlocks will be available on warez sites, I don't think it's going to be a mojor obstacle for motivated people.

I just hope that majority of current CFW users are mature enough to not play online with cheats
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Old 24-Oct-2012, 10:22   #1625
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that seems to be the real problem with ps3 hacks. from what i can gather a bit here and there, some people are pretty frustrated with the amount of hacks going on on psn and even quit the ps3 because of it.

say you're a serious cod player or something, going online to hacks and cheats all the time would put you off the ps3. i have seen i think some youtubers who went through just that cycle. from "ps3 is the best ps3 foreva" to " thats it, too much hacking online, i quit ps3"
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