If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
![]() |
|
|
#451 | |
|
Member
Join Date: Jun 2008
Location: Copenhagen
Posts: 554
|
Quote:
|
|
|
|
|
|
|
#452 | |
|
Member
Join Date: Mar 2004
Posts: 751
|
Quote:
EDIT: And even official, as Psycho posted above.
__________________
Never Argue With An Idiot. They'll Lower You To Their Level And Then Beat You With Experience! |
|
|
|
|
|
|
#453 | |
|
Member
Join Date: May 2007
Posts: 655
|
Quote:
Can we get a PC game that showcases HD 8000 series card using higher draw calls then what current or next gen consoles games offer? That's what I would like to know. Last edited by ECH; 25-Sep-2012 at 18:25. |
|
|
|
|
|
|
#454 | |
|
Member
Join Date: Jul 2010
Location: United States of America
Posts: 307
|
From KitGuru: "AMD Radeon HD 8970 and 8950 launch plans revealed."
They have a screenshot of the (unsourced) Wikipedia page in the report, so I'm taking this with a few grains of salt, but they say a June 2013 launch is likely. Quote:
Last edited by iMacmatician; 26-Sep-2012 at 01:17. Reason: Removed extra square bracket |
|
|
|
|
|
|
#455 |
|
Senior Member
|
A March launch would be very late considering that all of AMD's recent launches happened in a September-January window.
__________________
"Well, you mentioned Disneyland, I thought of this porn site, and then bam! A blue Hulk." —The Creature My (currently dormant) blog: Teχlog |
|
|
|
|
|
#456 |
|
Member
Join Date: Mar 2012
Location: Switzerland
Posts: 654
|
Cebit, Computex ? what they have got is just AIB who have told them their cards will present on Cebit of March .. Nothing about the AMD release , who will surely occur betwen January and March for the early models ( 8970- 8950 first, followed by the 8870-8850) ..
Each year some sites like Kitguru are pusing the 8930 ( 7930 - 6930 ).. If a card like this is released this will not be decided before the "standard " one are pushed on release. |
|
|
|
|
|
#457 | |
|
Senior Member
Join Date: Sep 2010
Posts: 1,003
|
Quote:
|
|
|
|
|
|
|
#458 | |
|
yes, i'm drunk
|
Quote:
edit: Not to mention it says that 8950 is Venus Pro, 8970 Venus XT and dualchip 8990 would be Venus XTX, which is obviously false
__________________
I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
|
|
|
|
|
|
#459 | |
|
Junior Member
Join Date: Mar 2010
Posts: 70
|
Quote:
I think it's safe to say we're off the yearly GPU cadence right now, at least in the two generations per node scenario. |
|
|
|
|
|
|
#460 |
|
Ohio frog
Join Date: Jun 2005
Location: Ohio, USA
Posts: 4,172
|
How about a launch of the 87xx and 88xx first, some "bartized" 79xx and 78xx and the 89xx launching later with a significantly revamp architecture. A bit like what happenend from 5xxx to the 6xxxx series?
__________________
What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) |
|
|
|
|
|
#461 | |
|
Member
Join Date: Jan 2010
Posts: 839
|
Quote:
|
|
|
|
|
|
|
#462 | |
|
Regular
Join Date: Mar 2007
Posts: 8,958
|
Quote:
Regards, SB |
|
|
|
|
|
|
#463 | |
|
Senior Member
|
Quote:
It seems to me that when competition is tough, it's always best to release improved products as soon as possible.
__________________
"Well, you mentioned Disneyland, I thought of this porn site, and then bam! A blue Hulk." —The Creature My (currently dormant) blog: Teχlog |
|
|
|
|
|
|
#464 |
|
Member
Join Date: May 2007
Posts: 655
|
Is there anything that either future drivers/gpu can do to free up hardware threads so that a game restrained to just one thread could play more efficiently? For example (look at the 'update' portion towards the end):
http://www.pcper.com/reviews/Graphic...d-HD-7970/GPU- Which indicates that BL2 is waiting for a single thread to finish which results in lower performance. |
|
|
|
|
|
#465 |
|
Member
Join Date: Mar 2012
Location: Switzerland
Posts: 654
|
I dont know. At the same time, i dont think it is in the Nivida interest to do it.. Imagine what will happend with close performance with gpu physx and cpu physx in a case like Borderland2.
Last edited by lanek; 03-Oct-2012 at 16:20. |
|
|
|
|
|
#466 | |
|
Member
Join Date: May 2007
Posts: 655
|
Quote:
I read something not long ago that AMD might be using a ramdisk. At what capacity would this be available? Would GPU users have access? http://news.softpedia.com/news/AMD-R...r-295452.shtml. Edit: I found more information but they are talking about it's use with memory products... http://corporate.dataram.com/company...radeon-ramdisk Last edited by ECH; 03-Oct-2012 at 17:11. |
|
|
|
|
|
|
#467 |
|
Member
Join Date: Jan 2010
Posts: 114
|
|
|
|
|
|
|
#468 |
|
Member
Join Date: Jun 2008
Location: Copenhagen
Posts: 554
|
The cpu fallback of physx is just some old single threaded x87 code, coded by a retarded monkey on crack (or well, probably just made by ageia 5+ years ago and therefore not suited for today).
Making the cpu implementation of an interface made for the gpu multithreaded should be pretty damn easy, if nvidia wanted to supply a serious physics middleware. But with about 1 decent title pr year I guess noone bothers.. |
|
|
|
|
|
#469 | |
|
Member
Join Date: May 2007
Posts: 655
|
Quote:
|
|
|
|
|
|
|
#470 |
|
Member
Join Date: Mar 2012
Location: Switzerland
Posts: 654
|
Im more concerned by the fact PCper use a benchmark provided by Nvidia ( bugged with PhysX who stay on High on 2 scene ( even if you set it at low )
saying, this is what you will see as difference when playing .. obviously, the benchmark is only made for show PhysX effects .. ( just look the video ). I like the article.. " as a new good game is release, we have decided to do an article about it and PhysX"... " what an hasard, Nvidia just send us a benchmark tool for it who will be certainly included in the game soon" I dont understand why they have not just use fraps, on a choosen Game sequences, knowing the cpu thread problem, do it 3-4 times in a row. We dont have any information on the cpu used and at what speed. If you want to mesure the impact it will have, you choose a typical game sequences and you go with it, not using large plans showing the additional PhysX effect in a raw sequences of 1min30 Last edited by lanek; 05-Oct-2012 at 01:01. |
|
|
|
|
|
#471 | |
|
Senior Member
Join Date: Sep 2010
Posts: 1,003
|
Quote:
Ok, I think about two possibilities. Either these 15% are wrong and we will be surprised. Or they will significantly reduce pricing of current line-up and put these 15% more for the same price as it is the HD7970 now. |
|
|
|
|
|
|
#472 | |
|
Member
Join Date: Jul 2010
Location: United States of America
Posts: 307
|
Quote:
Taking it a step further, maybe the 89*0s were planned to be ~30% above the 7970 GHz Edition and the 7950 Boost, but due to power they scaled them back to ~15%. |
|
|
|
|
|
|
#473 | |
|
Member
Join Date: Jan 2010
Posts: 114
|
Quote:
|
|
|
|
|
|
|
#474 |
|
Member
Join Date: Sep 2005
Location: Rage3D
Posts: 301
|
I'm thinking CI is to SI what NI was to Evergreen. Tweak and tuck, bigger, more power, bit more performance.
SI is a 2012 line, CI is a 2013 line, 15 months between launches isn't too bad, especially with another 15 on the cards availability for next TSMC node. On a marketing slide that's still a yearly cadence.
__________________
http://twitter.com/cavemanjim |
|
|
|
|
|
#475 | |
|
Junior Member
Join Date: Oct 2012
Posts: 19
|
Quote:
Sounds about right. History seems to repeat itself in GPU manufacturing the last several years. The top GK110 part will probably be a smidge faster than HD 8970, albeit much larger and power hungry, similar to GF110 vs the top Cayman part. Personally I want to see how Oland(8870) performs against GK104(114) since both will be relatively similar size... |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|