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#126 | ||
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Foo Fighter
Join Date: Dec 2004
Posts: 1,487
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My 3D Odyssey: TNT->GeForce256->GeForce2 GTS->GeForce 3->GeForce 4200 Ti->Radeon 9800SE(softmod)->GeForce 6600GT->Radeon X1800XL->Geforce 8800GT ->Radeon HD 4870->Radeon HD 6970 *Now Playing* |
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#127 |
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Tea maker
Join Date: Feb 2002
Location: In the Island of Sodor, where the steam trains lie
Posts: 4,379
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Never mind home 4K res displays....
.... I want to connect a computer game up to the London {O|Para}lympic stadium seat lighting! (Great closing ceremony last night, BYW)
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"Your work is both good and original. Unfortunately the part that is good is not original and the part that is original is not good." -(attributed to) Samuel Johnson "I invented the term Object-Oriented, and I can tell you I did not have C++ in mind." Alan Kay |
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#128 |
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Senior Member
Join Date: Sep 2002
Posts: 3,891
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Okay then, i had the pleasure of watching the new Sony 4K Bravia in action today, it was showing a 50MBIT satellite stream based on F65 recordings...
I am used to sitting very close to a 110 inch projected image, which by all accounts does give me a cinema like experience at home. Screw that, this was a almost a window to where ever the recordings was from, you can place you seat so close to this screen that if you have old eyes you might need to put on your reading glasses.. I have seen the future and it's 4K, so, sure, we wont see 4K games, or rather they will be limited to certain genres, but whoa, they will look good, and the added bonus of a 4K blu-ray would be very welcome. As a sidenote, there were a lot of HEVC realtime demos running around the stands, including 4K demos with everything from 12Mbit to 4Mbit. The screens were a bit to small to really judge them (classic trick) but it looked promising, the picture only suffered mild softness.
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#129 | |
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Foo Fighter
Join Date: Dec 2004
Posts: 1,487
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Still, at this point 4K is something the industry wants to sell me more than something I actually care about. Give me better contrast, better color reproduction and lower input latency (for gaming) so we can render our current content in the maximum possible fidelity. THEN talk to me about the benefits of 4K.
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My 3D Odyssey: TNT->GeForce256->GeForce2 GTS->GeForce 3->GeForce 4200 Ti->Radeon 9800SE(softmod)->GeForce 6600GT->Radeon X1800XL->Geforce 8800GT ->Radeon HD 4870->Radeon HD 6970 *Now Playing* |
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#130 | |
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Senior Member
Join Date: Mar 2002
Posts: 1,363
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#131 | |
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Foo Fighter
Join Date: Dec 2004
Posts: 1,487
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And as far as those things being available today? Not to the degree that I would like. I'm really pulling for OLED, but I'm concerned with the problems they seem to be having bringing the tech to market. If I were to replace my 1080p plasma, it would be for an OLED. I also would really like to see the industry standardize a protocol for a source device to request a "minimal processing path" from downstream devices for dealing with latency-critical media (pretty much games, I guess). This would be automatic and transparent to the user (no more fiddling with "game modes" or using special inputs). THAT would sell me a new TV, receiver, etc.
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My 3D Odyssey: TNT->GeForce256->GeForce2 GTS->GeForce 3->GeForce 4200 Ti->Radeon 9800SE(softmod)->GeForce 6600GT->Radeon X1800XL->Geforce 8800GT ->Radeon HD 4870->Radeon HD 6970 *Now Playing* |
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#132 | |
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Senior Member
Join Date: Mar 2002
Posts: 1,363
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#133 | |
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Member
Join Date: Apr 2002
Posts: 429
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http://www.timescapes.org/4k/default.aspx
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#134 |
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Senior Member
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The TV manufacturers want 4K but the key is whether the content owners want to release 4K at this time.
Supposedly, for Blu-Ray, a lot of film masters were scanned in at 4K resolution. Also, presumably those filmmakers who chose to use digital instead of film in recent years had access to 4k tool chain? If Blu-Ray sales are still increasing, if at a very slow rate but still increasing, the studios may not be in a hurry to release 4K content. OTOH, 4K content may justify the continuance of packaged media business at a time when everyone is pushing for online distribution. |
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#135 | |
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Senior Member
Join Date: Sep 2002
Posts: 3,891
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But i think that 4K will become yet another Checkmark on the streaming services, the HEVC demos i saw at IBC were (as i mentioned) done in 4K, it was like a giant Deja-Vu from when VC-1 and AVC was all over the place, just another codec and with HD being the new SD
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#136 | |||
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Senior Member
Join Date: Jul 2008
Posts: 1,086
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Last edited by user542745831; 15-Sep-2012 at 17:46. |
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#137 |
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Member
Join Date: Mar 2007
Location: Italy
Posts: 353
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Ultrahigh resolution will be needed for bigger display. I think in the future we will have bigger screen. The average screen size has grown a lot in the past 2 decades and i think it will still grow more for achieving the ultimate movie experience. Also, OLED should resolve most of the picture quality problems of plasma and lcd. The improvements on image quality on each generation may be so little thats producers will need new features for pushing the display in the market. Bigger screen for less money seems a good way to do it.
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#138 | |
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Senior Member
Join Date: Sep 2008
Posts: 1,876
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It's probably a nice thing for documentaries which mostly use slow camera movements, but throw in a bit of action, color-grade the shit out of it and maybe even use a bleach-bypass process and all that excess resolution becomes pointless. I agree fully with mrcorbo: there are more pressing issues with current panel technology left to solve than a resolution "deficit". Last edited by Sigfried1977; 16-Sep-2012 at 20:00. |
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#139 | |
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Senior Member
Join Date: Sep 2002
Posts: 3,891
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The footage i saw was shot with a F65 http://pro.sony.com/bbsc/ssr/show-hi...hend-F65.shtml Which by all means is meant to be a Hollywood Camera. And it's not every movie and every scene that is color graded to hell and back, those that keeps it within limits should not hurt the 4K resolution. But it's pretty obvious that as resolution improves, the demands on the original source rises. And that will thin out the real killers at 4K, especially older catalog titles. But new films should benefit and will benefit with the onslaught of new Cameras that just keeps on coming and improving.
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#140 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,994
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DOF means parts of the content are blurred, although whatever you're focussed at should be in focus. Any movement of the subject will introduce blur larger than a 4k pixel. Any motion of the camera will introduce blur larger than a 4k pixel. So short of static photos, 4k 's benefits should be very limited. That's why lots of folk can't tell the difference between 720p and 1080p movies - the actual difference on screen is very little. Of course for games it could be different with perfect pixels, except by the time 4k becomes commonplace I'm sure devs will be implementing photography effects like DOF and motion blur pretty universally.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#141 | |
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Senior Member
Join Date: Sep 2002
Posts: 3,891
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It's obvious that Jason Bourne movies will benefit less but not every movie has actions scenes all the time, and even action movies do shots where it could be like "looking" through a window. 4k is very common when shooting commercials the difference is clearly to be seen in post
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#142 | |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,994
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I saw the latest Batman film on a cinema in Sony 4k, and I never noticed the difference TBH. The screen was still a big blur like usual at the cinema.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#143 |
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Regular
Join Date: Mar 2007
Posts: 8,958
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4k resolution will "potentially" be great for still shots, assuming the detail is preserved. In motion, however, with movie blur and other types of processing, the effect will be far more muted. Take a 1080p souce and pause a heavy action scene in a movie. Notice how much detail is lost. 4k will do nothing to improve on something like that.
For slow moving documentaries, however, it could be potentially amazing...assuming you sit inches from your TV screen. Myself, I'm not at all interested in 4k for TV. I already have a tough time telling the difference between 720p and 1080p on a 55" HDTV from 3-4 meters away. 4k isn't going to improve on that. I'm interested in 4k for computing. But don't expect 4k gaming to be achievable for the vast majority of people (using integrated, budget, or midrange video cards) for years after 4k actually becomes available. Hell, thanks to cell phones, we have more games being released now at 1024x768 on the PC than we have had in over a decade. Regards, SB |
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#144 |
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Senior Member
Join Date: Jul 2008
Posts: 1,086
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Question:
If a game would manage to render at 3840x2160@30fps with a given configuration, would that automatically mean that it could manage to render at 1920x1080@120fps just as well with the same configuration? |
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#145 | |
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Regular
Join Date: Mar 2007
Posts: 8,958
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Just go and look at the scaling of some games on PC. Things like heavy physics, for example, won't become easier with a lower resolution. So the short answer is no. It's going to vary by game as to how much or how little performance scales with resolution. On the flip side. As resolution increases it puts a ceiling on how well something can perform. So, for example, something could potentially scale quite well going from 720p to 1080p but then fall off a cliff before hitting 1440p (2560x1440) or 1600p (2560x1600). This are definitely going to fall off quite quickly for anything that isn't an enthusiast class video card (400 USD and up). With 4k potentially requiring 2 of those enthusiast cards for fluid gameplay (800+ USD) depending on the game. Consoles aren't coming anywhere near that for a while. Not if they plan on releasing them for 400 USD or less. Regards, SB |
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#146 |
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Senior Member
Join Date: Jul 2008
Posts: 1,086
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Never mind, the question was more like: "Would you really want a game to render at 3840x2160 with only 30 fps for example, if it could instead render at 1920x1080 but with 60 fps for example and maybe even enhanced visuals on top?"
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#147 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,489
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depends, I play at 5292x1050 if the game works ok at that res and can keep a decent framerate then its preferable. It's totally a personal preference thing depending on the framerate and what if any eyecandy you have to give up
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#148 | |
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Regular
Join Date: Mar 2007
Posts: 8,958
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Then again I'm older now and not into competitive FPS play like I was in the past. I don't play in tournaments anymore where there's a cash prize for performing well. So I can relax a bit. Back then everything had to be 60-120 FPS (for FPS and action games). Also, CRT required. No LCD with their inferior response. I definitely "like" it when it is more fluid (60 fps). But I don't mind sacrificing that for either a cleaner image (4-8x MSAA/SSAA with AF, I can't stand MLAA or FXAA alone) or more graphical bling. And at least on PC, since I have a 2560x1600 monitor, sacrificing resolution either means a small window (not good) or scaling it up (again, not good). So, I'm not about to reduce that. If I get a 4k monitor (unlikely as I expect prices for 4k monitors to be greater than 4-5 thousand USD for at least the first 4-5 years although it may possibly drop as cheap as 2-3 thousand by year 4 or 5 from first product hitting the streets), I'll end up with the same situation. Regards, SB |
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#149 | |||
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Senior Member
Join Date: Jul 2008
Posts: 1,086
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You're talking about something like Eyefinity, don't you? Three 1680x1050 displays? That should be 5040x1050 though? Quote:
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Wouldn't he rather choose to go for 1920x1080 with "more graphical bling" ( Last edited by user542745831; 22-Sep-2012 at 23:08. |
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#150 | |
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Regular
Join Date: Mar 2007
Posts: 8,958
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The one caveate is for really simplistic games that rely more on style than graphical IQ. Something like Limbo, for example, would probably be just fine rendered at 4k as its graphics are so simplistic. Something like Halo, Gears, Killzone, Uncharted, God of War, etc.? Yeah, not going to be happening at 4k on consoles in the next decade probably. Regards, SB |
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