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#326 |
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Member
Join Date: Apr 2004
Location: Australia
Posts: 2,352
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It really scares me what ND would do with a PS4, I think TLOU will be their last wild ride this gen and then really getting into fine grain graphics and tessellation on nextgen hardware.
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#327 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,895
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Yeah, I really don't want to watch these things, but in this case it's probably good that I do, as I am starting to think I might like this game after all, despite the zombies.
"He also played Dan Dority in the acclaimed HBO series, Deadwood." Ah. I thought that sounded familiar, but wasn't sure if it was just my lack of experience with various U.S. accents. |
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#328 |
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Senior Member
Join Date: Aug 2010
Location: Ohio
Posts: 1,341
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#329 |
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Senior Member
Join Date: Nov 2007
Posts: 2,063
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Technically impressive as always. But it has the exact same problem Uncharted has. It makes no for the characters to be behave that way in gameplay in the context of the story. They should be avoiding combat instead of getting in to it.
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#330 | |
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Senior Member
Join Date: Oct 2005
Posts: 4,359
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Quote:
I think this clearly wiped off every other game from the radar ! This is it !
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#331 | |
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Member
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Quote:
I was literally shaking my head in disbelief with what I was watching! The gameplay seems completely devoid of any sort of moral choices or implications, which as you mentioned is contradictory to the established setting and themes. In what I understand is supposed to be a survivalist situation, the main protagonist takes some completely unnecessary risks putting both his own life, and that of the younger girl at risk. What we were shown is that upon reaching the roof of an adjoining building, and realizing that the next building is occupied by some not so friendly looking men, our hero decides that the best course of action is enter said building and BRUTALLY KILL ITS OCCUPANTS! Strangely enough, prior to this choice the soldiers/men can be heard saying that they only have one room left to check, so it should have been fully possible for our protagonist to wait them out. You know, actually act like someone in a survivalist situation, who may not have close quarters combat skills, weapon training... or a conscience! I think it would have been believable if one of the men in the building had something deemed unnecessary for survival, such as food, clean water or lighter/fuel, and the player was asked to make the moral choice of killing another human to survive. Instead, what we saw was basically Uncharted/Splinter Cell with a man and a girl dressed up with Naughty Dogs trademark excellent visuals. EDIT: I mean he literally, beats a guy to death with a brick, pipe, shoots people, strangles a man, and then chases a guy down and blows his head open! All in fifteen minutes lol!
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Holt Allen Last edited by Inquisitive_Idiot; 05-Sep-2012 at 18:40. |
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#332 |
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Senior Member
Join Date: Nov 2007
Posts: 1,384
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Like 99.9% of the games out there.
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#333 |
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Senior Member
Join Date: Nov 2007
Posts: 2,063
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And is that any reason for TLoU to be like as well? Wouldn't it be better for the story if it wasn't in conflict with the gameplay? Naughty Dog is always talking about finding better ways to tell stories in videogames. Shouldn't this be a part of that? Other developers have succeeded in this so why not Naughty Dog?
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#334 | |
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Senior Member
Join Date: Dec 2004
Posts: 1,747
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Quote:
I dint mind the discrepancy in U2, but it was really annoying how U3 pointed out its flaws itself in short tourett-like bursts, and later went on trying to dispell some of the things that happened in the game in a rather pathetic fashion. Gone offtopic, but in the end I just wanna say that I dont care if a game stays a game for the reason of entertainment. I just hate when it cripples itself for the premise of beeing "more realistic" and then totally fails on that by just making the gaps more apparent. |
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#335 |
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Senior Member
Join Date: Mar 2009
Location: Europe
Posts: 2,658
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what the hell are you guys talking about?
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I bid farewell with a rebel yell... |
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#336 |
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Senior Member
Join Date: Oct 2005
Posts: 4,359
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Heh heh
For me, this and the new MGS ! The best way to end this generation. If only The Last Guardian could also make it, this would be the best gen ever !
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#337 | |
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Senior Member
Join Date: Oct 2005
Posts: 4,359
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Quote:
And you are right that they did it just to satisfy the majority of interwebzians who roll their eyes at anything "non-realistic" . I ask you, since when were games realistic ? When was realism fun ? It is only in a very few cases where survival and simulation mechanincs make realism fun, otherwise I would rather they keep FUN paramount and sacrifice everything else for it. That is the reason I like japanese devs more. They don't care if a mechanic makes their game look silly, if in the long run it is fun, it is in !
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#338 |
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Naughty Boy!
Join Date: Mar 2009
Location: Liverpool
Posts: 2,980
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About UC3 endgame
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wookies love cookies ! |
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#339 |
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Senior Member
Join Date: Oct 2005
Posts: 4,359
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You do forget that he gets to drink down in the bottom of the well, before he starts shooting. But , yes, it wasn't enoigh to get up and going so fast.
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#340 |
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Senior Member
Join Date: Nov 2007
Posts: 2,063
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I get the feeling U3 story was severely rewritten at some point.
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#341 |
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Senior Member
Join Date: Mar 2002
Posts: 1,370
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About the last point, it definitely gives more depth to the Drake character. I mean, what is he searching for in his life. Can he be happy living a normal life. It is in the subtext when he is talking with Elena (at least I felt it).
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#342 |
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Senior Member
Join Date: Nov 2007
Posts: 2,063
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#343 |
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Senior Member
Join Date: Oct 2005
Posts: 4,359
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Yes, i agree on thise points too. Thats is why I found UC2 to be a more complete game. Uc3 had loopholes u don't really expect in the third game, when the first two did a good job of telling a charming story.
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#344 |
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Naughty Boy!
Join Date: Mar 2010
Posts: 395
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So many people making uninspired uc2 ripoffs as of late, this is looking like the actual sequel we should've gotten last year. Everyone is clearly playing a sad case of catch up. It's shocking how ahead of the curve they are to Tomb Raiders of the Uncharted 2 2.5 additions we'll be getting next year.
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#345 |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,498
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In FFVII, the best part about the character Cloud Strife, aside from him ultimately finding out he is a failed clone of his worst enemy, is that he has been living for most of his life a lie, to try to get away from a past he was ashamed of. It was a lie he was so invested in, he actually convinced himself that it was true.
This was for me the most interesting, and compelling part of his character, and in the case of Uncharted 3 I think this new revelation added a much greater degree of depth (and darkness) to an already entertaining and likeable character. It was welcome for me... And i'm glad they didn't just blow their load and try to expound on it too much in U3. It's good to leave loose threads that you can unwind in later games
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--------------- ... But nooooooo... they had to put some on rails shooting, Its like being close to orgasm and your partner suddenly stops and starts knitting . -- Nesh@B3D |
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#346 | |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,498
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Quote:
So your complaint should not be with naughty dog as if the game design is at fault, rather the choice of the person playing the demo. So there's an easy solution... Edit: Otoh, the main character attacking and killing those guys is not at all at odds with the story. As the story intends to present and uncomfortably brutal, and unforgiving world where people don't work together towards survivial, and its basically kill or be killed. When they're strapped for supplies and they think they can take what they need from an enemy quickly via ambush, they'll def do it. To me it shows just how violent and visceral the post-apolcalyptic world of TLOU is, and how the characters are forced to do things that we would consider uber sadistic and sociopathic.
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--------------- ... But nooooooo... they had to put some on rails shooting, Its like being close to orgasm and your partner suddenly stops and starts knitting . -- Nesh@B3D Last edited by Prophecy2k; 07-Sep-2012 at 12:08. |
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#347 | |
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Senior Member
Join Date: Mar 2009
Location: Europe
Posts: 2,658
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Quote:
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I bid farewell with a rebel yell... |
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#348 | ||
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Senior Member
Join Date: Nov 2007
Posts: 2,063
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Quote:
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In that video they were outnumbered and the only thing they took from the enemies were the bullets they wasted killing them. In other words, needless risk. What you describe sounds interesting, but it wasn't what happened in that video. |
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#349 |
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Member
Join Date: Jun 2012
Posts: 266
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That nitpicking goes to shoe how good the game really is. The world ND created is so believable that people complain about small inconsistencies. Any other game out there is much more unrealistic but people do not complain because there are other more obvious faults to bother them before they even start considering story and such.
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#350 | ||
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Member
Join Date: May 2010
Posts: 196
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For anybody thinking you only have one option, read Prophecy's post:
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People were complaining about the same thing for Hitman and Splinter Cell until they did a playthrough to show otherwise. I know gamers are cynical about this stuff since every other game is trying to do one-way blockbuster action-flick, but sometimes people just read way too far into this stuff. |
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