MegaTexture in Quake Wars
Friday 02nd November 2007, 11:11:00 AM, written by Richard Connery
Enemy Territory: QUAKE Wars (ETQW) is the latest game using the DOOM 3 engine, or as id Software rechristened it, the id Tech 4 engine. Although the normal map, stencil shadow heritage is still present many things have changed. Now that the game is in stores it's time to delve a little deeper into the new features on the improved DOOM 3 engine that powers QUAKE Wars and see how it compares to other current and upcoming engines.
Is MegaTexture all that?
Is MegaTexture all that?
Tagging
b3d ± megatexture, engine, doom
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